Nvidia GeForce GTX 1080 & GTX 1070 Overclocking Benchmark (WHQL Driver Update)
What’s up guys, Matt here again from Hardware Unboxed and with the update of my 1080 and 1070 videos using the new WHQL drivers. I’ve also taken the time to update the overclocked results as well.
For this video we had to use a pre-release version of EVGA’s Precision X overclocking utility. This allowed us to overclock the core and memory, while also maxing out the power and temperature targets.
For overclocking the 1080 and 1070, the power target and temp target sliders were dragged all the way to the right, which saw the power target reach 120% and the temp target reach 92%.
After some messing about with the 1080 we arrived at a 240MHz boost for the core and 750MHz for the memory. This resulted in a base clock frequency of 1847MHz, which I was expecting to result in a Boost core clock speed of 1973MHz.
For the 1070 I was able boost the core by 220MHz, and the memory by just 150 MHz, meaning we were running at a base clock frequency of 1726 MHz and boost core speeds in games of 1903 MHz.
For comparison we’ve overclocked the reference versions of the 970, 980, 980 Ti to their maximum stable frequencies.
First up, let’s take a look at the recently released DOOM title. Here the GTX 1080 increased its performance by a decent 18% to 148 fps. The 1070 on the other hand jumped from 96 to 109 fps, which worked out to be only a 14% gain. Here the 980 Ti was able to produce a much larger gain in performance from its own larger overclock, improving from 90 fps to 114 fps – a 27% improvement.
Now let’s see how the cards overclocked in Battlefield 4. The 980 Ti was again a much better overclocker here, netting an extra 26% performance. The 1070 on the other hand gained just 10% performance, and the 1080 was good for just 11% more, although the game was extremely playable with all cards tested, and the 1080 did manage a monstrous 122 fps when overclocked.
Next up is ARMA 3, and here the new generation GPUs weren’t able to gain much by overclocked, due to a CPU utilisation bottleneck in the game. The 1070 gained 5 frames per second, and the 1080 gained just 4. The 980 Ti did manage 15% more performance, with an extra 9 frames per second in this game.
Tom Clancy’s The Division
In The Division, overclocking performance was back around where I’d expect it to be. The 1070 and 1080 both gained 9 fps, or 15% and 12% more frames respecitvely. The 980 Ti was also able to get up over 60 fps, boosting its own performance by 21% to average 70 fps.
Star Wars Battlefront
Star Wars Battlefront showed a pretty level overclocking field, where the 1070 gained 12% performance, the 1080 gained 10% performance, and the 980 Ti gained 14% performance. This is a game where all cards were able to maintain very high minimums too.
Just Cause 3
Just Cause 3 was another game that didn’t show huge gains through overclocking, although they are still significant. The 10 series cards both netted 9% more performance for themselves, and the 980 Ti was again good for 14%. The overclocked 1070 was as per usual a few frames ahead of the overclocked 980 Ti.
Far Cry Primal
In our last game tested, Far Cry Primal, the overclocked cards again were able to gain a handy little performance boost. The 1070 gained 7 fps or 11%, the 1080 gained 8 frames for 10%, and the 980 Ti was able to gain 9 fps, for a 16% gain.
As found previously the 1070 and 1080 Founder Edition graphics cards are on average 11% faster once overclocked. Compared to the 980 Ti which receives roughly a 20% performance boost through overclocking the Founder Edition graphics cards are a bit disappointing.
I’m definitely excited to see what kind of overclocking performance numbers the board partner cards are able to extract, especially the liquid cooled options of which I’m sure there’ll be many. I plan on reviewing Gigabyte’s GTX 1080 G1 Gaming next week so keep an eye out for that one in particular.
I’ll also have AMD’s Polaris cards soon so if you haven’t yet, jump on the bandwagon and hit subscribe!